This video is an early development of interaction between V-REP V-REP and Cozmo interaction. Cozmo is teleoperated via V-REP, that controls the linear and angular velocity using two sliders and a stop button. Cozmo is sending back to V-REP its pose and camera feedback.
https://youtu.be/FJrG3Pj3D54
Search found 101 matches
- 05 Sep 2017, 13:38
- Forum: Videos, scenes and models around CoppeliaSim
- Topic: Cozmo and V-REP
- Replies: 0
- Views: 9446
- 16 Feb 2017, 06:58
- Forum: General questions
- Topic: Dimensions, Sizes and Inertias of Pioneer3dx robot
- Replies: 4
- Views: 5304
Re: Dimensions, Sizes and Inertias of Pioneer3dx robot
Hi
The dimensions are correct, but the inertial matrices were design to leave a stable simulation and have NOT been identified from the real robot.
Cheer
Eric
The dimensions are correct, but the inertial matrices were design to leave a stable simulation and have NOT been identified from the real robot.
Cheer
Eric
- 13 Feb 2016, 00:20
- Forum: Feature requests
- Topic: Reset scene
- Replies: 2
- Views: 6528
Re: Reset scene
Hi Pouya, As it was said, not sure that would be useful for many people and that s why we have add ons! Please find here the add on that does just what you wished. Just uncompact the zip file into the root of V-REP (where you can find addOnDemoUi.ttb file) Cheers Eric PS: feel free to modify the add...
- 04 Dec 2015, 22:01
- Forum: General questions
- Topic: panoramic view
- Replies: 2
- Views: 3966
Re: panoramic view
Hi Please have a look at the script attached to components->sensors-> spherical vision sensor The spherical vision sensor is supported via the plugin v_repExtVision, which exports a custom Lua function: simExtVision_handleSpherical (see further down for the documentation of this function). The sourc...
- 04 Dec 2015, 19:33
- Forum: General questions
- Topic: exporting scene
- Replies: 3
- Views: 4773
Re: exporting scene
Hi!
Have a look in tools->High-resolution screenshot tool. The tool can generate a high definition screenshot and if you look at how it is done in the customization script, you surely can make your own script programmatically print-screen
Cheers
Eric
Have a look in tools->High-resolution screenshot tool. The tool can generate a high definition screenshot and if you look at how it is done in the customization script, you surely can make your own script programmatically print-screen
Cheers
Eric
- 04 Dec 2015, 19:27
- Forum: General questions
- Topic: How can I write algorithm to test and simulate on vrep
- Replies: 1
- Views: 2789
- 24 Oct 2015, 17:51
- Forum: General questions
- Topic: The method of operation about the V-REP
- Replies: 4
- Views: 4709
Re: The method of operation about the V-REP
wow! great new feature!
- 23 Oct 2015, 20:39
- Forum: General questions
- Topic: texture file could not be the loaded
- Replies: 2
- Views: 4636
Re: texture file could not be the loaded
Hi
Try opening it with paint if you are on windows, and resave it as a jpg... maybe that ll do the trick!
Cheers
Eric
Try opening it with paint if you are on windows, and resave it as a jpg... maybe that ll do the trick!
Cheers
Eric
- 23 Oct 2015, 20:22
- Forum: General questions
- Topic: model flag
- Replies: 2
- Views: 3499
Re: model flag
Hi
select the model-> tools-> scene object properties->common and check "object is model base
Cheers
Eric
select the model-> tools-> scene object properties->common and check "object is model base
Cheers
Eric
- 23 Oct 2015, 17:56
- Forum: General questions
- Topic: The method of operation about the V-REP
- Replies: 4
- Views: 4709
Re: The method of operation about the V-REP
Hi! Q1: select the robot or human, then tools-> scene object properties->common->scaling Q2: add the sensor in the scene, set its orientation and position using the 8th icon of the tool bar (Object/ item shift and Object/item rotate), finally in the scene hierarchy, drag and drop the sensor inside t...