Search found 16 matches
- 28 Feb 2022, 19:32
- Forum: General questions
- Topic: ZeroMQ non blocking example error
- Replies: 3
- Views: 1670
Re: ZeroMQ non blocking example error
I just renamed simpleTest-nonBlocking.py to zeromq_nonblocking.py and changed the import path of zmqRemoteApi for my own workspace. Nothing else. OS: Ubuntu 18.04.6 LTS Python: 3.9.7 CoppeliaSim: V4.3.0 (rev. 3) flavor: 1 A new minimal conda environment is used for this task. Conda config: name: ......
- 25 Feb 2022, 21:34
- Forum: General questions
- Topic: ZeroMQ non blocking example error
- Replies: 3
- Views: 1670
ZeroMQ non blocking example error
Hi, I am trying to switch from Python Legacy Remote API to ZeroMQ as suggested, but I have encountered a bit more resistence than expected. One of the problems I would like to ask for help: While I tried to run code from "simpleTest-nonBlocking.py" and with example scene "controlledVi...
- 17 Feb 2022, 04:39
- Forum: General questions
- Topic: object IRB4600_joint1 is not dynamically enable
- Replies: 3
- Views: 6463
Re: object IRB4600_joint1 is not dynamically enable
Hi, I have the same question. I looked at the provided link but I failed to find how exactly to "make each of the links dynamic".
Could you elaborate a bit more? Thank you very much in advance.
Could you elaborate a bit more? Thank you very much in advance.
- 05 Feb 2022, 08:28
- Forum: Bug reports
- Topic: duplicated object script cannot find other objects by sim.getObjectHandle()
- Replies: 1
- Views: 2844
duplicated object script cannot find other objects by sim.getObjectHandle()
Hi, in CoppeliaSim 4.2.0 (I haven't tested this with 4.3.0), I found that when I duplicate a robot, the new one is appended a string '#0' (as expected). The child script can get the handle of the robot itself (such as sim.getObjectHandle('robot#0') ), but it fails to find any other objects other tha...
- 14 Oct 2021, 00:25
- Forum: General questions
- Topic: OMPL collision detection/avoidance vs bounding box
- Replies: 2
- Views: 6771
Re: OMPL collision detection/avoidance vs bounding box
On a side note, is there a way to add a 'safe distance' between manipulator and obstacles? For instance, let the OMPL solution path always be x meters away from the obstacles.
- 14 Oct 2021, 00:17
- Forum: General questions
- Topic: OMPL collision detection/avoidance vs bounding box
- Replies: 2
- Views: 6771
OMPL collision detection/avoidance vs bounding box
Hi Coppelia, I'm trying to use OMPL to generate a collision-free path between configurations. I also use sim.checkCollision() to check if there is any collisions. In this screenshot: https://ibb.co/bH39xV6, I think the arm only collides with the bounding box of the obstacle but not the actual obstac...
- 22 Sep 2021, 23:36
- Forum: General questions
- Topic: motionPlanningDemo1 cannot be ran in v4.2.0
- Replies: 7
- Views: 13143
Re: motionPlanningDemo1 cannot be ran in v4.2.0
Hello Coppelia, Thank you for the suggestions. I made following changes (code: https://drive.google.com/drive/u/0/folders/1a973NRhBRVCdXaISXrvo00gHCK4xdOkI): - only enabled visible shapes to be collidable - changed all visible shape's self-collision indicators to 0, left others' indictors unfilled -...
- 18 Sep 2021, 02:42
- Forum: General questions
- Topic: motionPlanningDemo1 cannot be ran in v4.2.0
- Replies: 7
- Views: 13143
Re: motionPlanningDemo1 cannot be ran in v4.2.0
Hello Coppelia, I am trying to move a robot arm between two configurations with an obstacle in between. I tried to follow roadmap_multiquery.ttt and motionPlanningDemo1.ttt , but failed to get the obstacle avoidance working. My code: https://drive.google.com/drive/folders/1a973NRhBRVCdXaISXrvo00gHCK...
- 10 Sep 2021, 19:04
- Forum: General questions
- Topic: motionPlanningDemo1 cannot be ran in v4.2.0
- Replies: 7
- Views: 13143
Re: motionPlanningDemo1 cannot be ran in v4.2.0
Hi, I added the provided line, but the scene still gets stuck in "info: searching for a maximum of 60 valid goal configurations..."
Do I need to rebuild the scene (like changing API format to the latest) in V4.2.0?
Do I need to rebuild the scene (like changing API format to the latest) in V4.2.0?
- 09 Sep 2021, 21:07
- Forum: General questions
- Topic: motionPlanningDemo1 cannot be ran in v4.2.0
- Replies: 7
- Views: 13143
motionPlanningDemo1 cannot be ran in v4.2.0
Hi CoppeliaSim, I would like to achieve the exact same obstacle avoidance as shown in the `motionPlanningDemo1`. When I try to run the example scene `motionPlanningDemo1` from V4.1.0 in V4.2.0, it gets stuck. I am wondering what modifications that need to be done so that it can run in V4.2.0. Thank ...