Search found 6 matches
- 15 Mar 2016, 22:19
- Forum: General questions
- Topic: Python to Executable
- Replies: 3
- Views: 2850
Re: Python to Executable
After some trials i could do it. In case you face the same problem I let you know that I used py2exe software following their procedure but making sure that: - Files vrep.py, vrep.pyc, vrepConst.py, vrepConst.pyc must be in the same location as the python script you want to convert - remoteApi.dll h...
- 11 Mar 2016, 00:33
- Forum: General questions
- Topic: Python to Executable
- Replies: 3
- Views: 2850
Python to Executable
Hi I have a simulation controller written in Python. I want to create an executable (.exe) but I'm having problems with the libraries from vrep. I have fallowed some procedures from different websites with no success. I’m afraid that vrep library may not be supported by the software that convert pyt...
- 03 Sep 2014, 03:37
- Forum: Bug reports
- Topic: API C++ in V-REP PLayer
- Replies: 6
- Views: 5796
Re: API C++ in V-REP PLayer
Ok is working now!
However, i´m not comfortable because i don´t know what was the problem.
I just copied all my code and pasted it in the bubbleRobClient main function.
Thank you.
However, i´m not comfortable because i don´t know what was the problem.
I just copied all my code and pasted it in the bubbleRobClient main function.
Thank you.
- 01 Sep 2014, 23:50
- Forum: Bug reports
- Topic: API C++ in V-REP PLayer
- Replies: 6
- Views: 5796
Re: API C++ in V-REP PLayer
This is the code. I deleted not relevant code. I remaind you that it was working fine in VREP Pro V3.0.5. It was not working with Player 3.1.2, and now is not working with Pro V3.1.2. I noticed some things changed from previous version. Maybe I´m missing something. Meanwhile, I will give a deeper lo...
- 01 Sep 2014, 07:58
- Forum: Bug reports
- Topic: API C++ in V-REP PLayer
- Replies: 6
- Views: 5796
Re: API C++ in V-REP PLayer
Hi again I had the previous version before, now I have (V3.1.2) for both Pro and player. The problem remains. In the new version i noticed some difference in the error codes and the operation modes of simxReadProximitySensor() . Now it is called: if (simxReadProximitySensor(clientID, sensorHandle, &...
- 20 Aug 2014, 16:40
- Forum: Bug reports
- Topic: API C++ in V-REP PLayer
- Replies: 6
- Views: 5796
API C++ in V-REP PLayer
Hi I'm using a remote API in C++ to control the behavior of some objects. When I run the simulation in V-REP PRO, it works fine, but in V-REP PLAYER there is a problem with the sensor reading. It seams that function simxReadProximitySensor does not work in V-REP PLAYER. I´m using it like this (same ...