Hello,
I want to simulate the kinect point cloud for objects with different levels of opacity.
However when I change the opacity of an object in scene, kinect point cloud does not change. Is there a way to simulate kinect point clouds for objects of different materials?
Thanks.
Regards,
Neha
Search found 16 matches
- 19 Mar 2019, 02:11
- Forum: General questions
- Topic: Simulating kinect depth point cloud for objects of different materials
- Replies: 1
- Views: 1002
- 31 Aug 2018, 05:13
- Forum: General questions
- Topic: Getting Kinect RGB image via ros
- Replies: 1
- Views: 1514
Re: Getting Kinect RGB image via ros
This has been solved. Issue was with some image processing code at my end.
- 28 Aug 2018, 17:17
- Forum: General questions
- Topic: Getting Kinect RGB image via ros
- Replies: 1
- Views: 1514
Getting Kinect RGB image via ros
Hello, I am trying to get the rgb image from kinect sensor via ros using following comand in a script: simExtROS_enablePublisher(prefix.."rgb/image_rect_color", 1, simros_strmcmd_get_vision_sensor_image, colorCam, -1, "") However the image I a getting is not correct. Please see t...
- 25 Sep 2017, 03:58
- Forum: General questions
- Topic: Detecting collision with palm of mico gripper without losing grasp stability
- Replies: 5
- Views: 3178
Re: Detecting collision with palm of mico gripper without losing grasp stability
Hello,
Decimating the mesh of MicoHand by 90% solved the issue as it changes the shape of MicoHand from multishape to simple. After doing this, objects do not pierce into the palm when using default ODE engine.
Thanks.
Regards,
Neha
Decimating the mesh of MicoHand by 90% solved the issue as it changes the shape of MicoHand from multishape to simple. After doing this, objects do not pierce into the palm when using default ODE engine.
Thanks.
Regards,
Neha
- 22 Sep 2017, 11:30
- Forum: General questions
- Topic: Detecting collision with palm of mico gripper without losing grasp stability
- Replies: 5
- Views: 3178
Re: Detecting collision with palm of mico gripper without losing grasp stability
Hello, Thanks for your answer. It indeed seems to be the problem with the object mesh as this does not happen with a pure cuboid shape. However, if I convert the objects to convex mesh, I lose some important properties of objects like cup with a handle. So that is not an option. I tried with differe...
- 22 Sep 2017, 09:08
- Forum: General questions
- Topic: Detecting collision with palm of mico gripper without losing grasp stability
- Replies: 5
- Views: 3178
Re: Detecting collision with palm of mico gripper without losing grasp stability
Hello, You can download the test scene from following url: https://drive.google.com/open?id=0B81A_1ycmZQyWWNSWjkzZXdjelE In this scene, after starting simulation you can move the gripper along x-axis by moving mico_target. You should see the following when you move the gripper along x-axis: https://...
- 20 Sep 2017, 10:45
- Forum: General questions
- Topic: Detecting collision with palm of mico gripper without losing grasp stability
- Replies: 5
- Views: 3178
Detecting collision with palm of mico gripper without losing grasp stability
Hello, While trying to grasp a rectangular object using mico gripper, I noticed that palm of the gripper (MicoHand_visible is the mico model provided by vrep) is not respondable i.e. no collisions are detected with it. This results in the triangular object moving into the palm while grasping which i...
- 18 Sep 2017, 07:58
- Forum: General questions
- Topic: Simulating under actuated mico gripper
- Replies: 4
- Views: 3358
Re: Simulating under actuated mico gripper
Hello, I noticed that the maximum value of MicoHand_joint1_finger1 is set to 45 degrees. In real mico gripper it can go upto 80 degrees. If I set it to 80 degrees, I can see the gripper closing like real mico gripper. Though the maximum value it can reach on gripper closing is 60 degrees. Was wonder...
- 11 Sep 2017, 11:18
- Forum: General questions
- Topic: Simulating under actuated mico gripper
- Replies: 4
- Views: 3358
Re: Simulating under actuated mico gripper
Thanks a lot for the suggestions. Changing joint forces and the closing velocity is generating the desired behaviour!
- 08 Sep 2017, 10:11
- Forum: General questions
- Topic: Simulating under actuated mico gripper
- Replies: 4
- Views: 3358
Simulating under actuated mico gripper
Hello, I am trying to use mico arm for grasping. The current mico gripper simulation does not imitate the real mico gripper. See images in the doc shared below: https://docs.google.com/document/d/15p4PPbY3SWFjyQ8UHHVwWgI1QhAR-tkIDrBdFzcoq9Q/edit?usp=sharing Because of this, I am not able to grasp ob...