Search found 13 matches
- 07 Nov 2024, 13:43
- Forum: General questions
- Topic: How to run multiple instances in newest version of CoppeliaSim
- Replies: 11
- Views: 18165
Re: How to run multiple instances in newest version of CoppeliaSim
Thanks for your reply! So, if I catched the point, differently from the modalities of legacy APIs, to establish N communications there is no need to instantiate N different ports, as the ZMQ infrastructure automatically enables an N-to-1 communication between the simulator and the N clients. Thanks ...
- 04 Nov 2024, 00:03
- Forum: General questions
- Topic: How to run multiple instances in newest version of CoppeliaSim
- Replies: 11
- Views: 18165
Re: How to run multiple instances in newest version of CoppeliaSim
Hi, I take up this topic to raise a question similar to the one that was originally posted. I would also like to run multiple parallel ZMQ communications, but using one single CoppeliaSim simulation instance. With the legacy remote APIs, I used to do this by opening multiple ports in the remoteApiCo...
- 21 Jan 2022, 00:57
- Forum: General questions
- Topic: dynamic simulation of actuated pendulum reveals unclear behaviors
- Replies: 1
- Views: 1422
dynamic simulation of actuated pendulum reveals unclear behaviors
Hi all, I'm practicing with dynamic simulation in CoppeliaSim and trying to figure out how things work under the hood. I've read the related pages of the documentation, but I couldn't find there answers to some questions arisen from some tests I did. In detail, I created a very simple actuated pendu...
- 15 Jan 2020, 13:01
- Forum: General questions
- Topic: Simulate the insertion of an object into a set of shapes
- Replies: 1
- Views: 982
Simulate the insertion of an object into a set of shapes
Hi, I would like to dynamically simulate the insertion of a shape into a multi-layer object. In particular, I'm trying to simulate a "rupture" event of the collision, e.g., due to a sufficiently high resulting contact force. As a result of such rupture, what I would like to achieve is the ...
- 10 Dec 2019, 11:28
- Forum: General questions
- Topic: Accessing to the shape triangle minimizing distance in the distance calculation module
- Replies: 1
- Views: 857
Accessing to the shape triangle minimizing distance in the distance calculation module
Hi, I would like to use the distance calculation module provided by the simulator. By reading the corresponding sections of the documentation and the related APIs, I see that it is possible to access the minimum distance between two separated shapes. However, I would like to know if it is possible t...
- 10 Apr 2019, 13:44
- Forum: Bug reports
- Topic: V-REP crash with Error: signal 11: [...] when closing Object Position or Orientation dialog
- Replies: 1
- Views: 2154
V-REP crash with Error: signal 11: [...] when closing Object Position or Orientation dialog
Hi, I'm experiencing a crash in the new version (3.6.1) of V-REP, running in Linux Ubuntu 16.04, whenever I close the panel to command position or orientation of a given object in the scene. The shell prints the following error message: Error: signal 11: /home/marcofe1604/Documents/Software/V-REP_PR...
- 04 Jun 2017, 09:15
- Forum: General questions
- Topic: changing default vision sensor orientation
- Replies: 1
- Views: 2322
changing default vision sensor orientation
Hi, When I add a vision sensor object on a scene, it is oriented with the x-axis towards left and y-axis upward, but I would like to put in the conventional orientation used in literature (i.e., x-axis on the right and y-axis downward). So, I change the orientation of the sensor by rotation around t...
- 22 Jun 2016, 12:11
- Forum: Bug reports
- Topic: V-REP crash when loading plugin with OpenCV
- Replies: 10
- Views: 8074
Re: V-REP crash when loading plugin with OpenCV
I solved my problem. The reason was not related to the CUDA support, but to the QT support. In particular, the version of QT with which OpenCV has been built was different from the version used to build V-REP. Downloading the proper QT version and re-building OpenCV with QT support did the trick. Th...
- 16 Jun 2016, 08:59
- Forum: Bug reports
- Topic: V-REP crash when loading plugin with OpenCV
- Replies: 10
- Views: 8074
Re: V-REP crash when loading plugin with OpenCV
When I used my application outside V-REP I used the same flags and libraries, and the code worked. So I don't think it's a problem of compilation/linking flag missing. Perhaps it could be a problem of V-REP itself with a CUDA-enabled-version of OpenCV. Have you ever tested that?
- 15 Jun 2016, 17:54
- Forum: Bug reports
- Topic: V-REP crash when loading plugin with OpenCV
- Replies: 10
- Views: 8074
Re: V-REP crash when loading plugin with OpenCV
I tried your suggestion, but it didn't give me new hints to find out the origin of the issue. By the way, after other trials, I observed that the problem is given by the CUDA modules of OpenCV: in fact, V-REP does not crash anymore and the plugin is loaded if OpenCV is built without enabling the CUD...