Search found 8 matches
- 02 Dec 2021, 14:48
- Forum: General questions
- Topic: how can i set light is enabled by Lua code in the simulation
- Replies: 2
- Views: 2956
- 02 Dec 2021, 13:06
- Forum: General questions
- Topic: how can i set light is enabled by Lua code in the simulation
- Replies: 2
- Views: 2956
how can i set light is enabled by Lua code in the simulation
I have a spot light and want to switch it during the simulation: either turn it on/off or change the color. There is no parameter for it and also setShapeColor does not work (it says the object is not a shape)
how can I do it
how can I do it
- 06 Dec 2020, 11:34
- Forum: General questions
- Topic: any way to sim.launchExecutable with admin access
- Replies: 1
- Views: 698
any way to sim.launchExecutable with admin access
Hi,
Is there any way to launch external app with admin right using sim.launchExecutable?
the app was launched without admin right and could not fulfill some tasks
Is there any way to launch external app with admin right using sim.launchExecutable?
the app was launched without admin right and could not fulfill some tasks
- 06 Dec 2020, 11:33
- Forum: General questions
- Topic: an instruction for sim.followPath
- Replies: 4
- Views: 5898
Re: an instruction for sim.followPath
Thanks,
the approach with set-get position works
you may need to update the instruction to avoid confusing people ;)
the approach with set-get position works
you may need to update the instruction to avoid confusing people ;)
- 01 Dec 2020, 21:12
- Forum: General questions
- Topic: an instruction for sim.followPath
- Replies: 4
- Views: 5898
an instruction for sim.followPath
Hi,
can any body provide an example/instruction how to use sim.followPath (https://www.coppeliarobotics.com/helpFi ... owPath.htm)?
i could not find any path following using this approach
can any body provide an example/instruction how to use sim.followPath (https://www.coppeliarobotics.com/helpFi ... owPath.htm)?
i could not find any path following using this approach
- 01 Dec 2020, 21:10
- Forum: General questions
- Topic: draw a speedometer
- Replies: 2
- Views: 810
Re: draw a speedometer
Thanks
i draw an external C# app and call it by child script of the scene
i draw an external C# app and call it by child script of the scene
- 12 Nov 2020, 12:59
- Forum: General questions
- Topic: draw a speedometer
- Replies: 2
- Views: 810
draw a speedometer
is there any way to draw out a speedometer to represent the speed (as a variable of a robot)? Custom UI may be the only one option?
- 14 Jun 2020, 11:35
- Forum: Bug reports
- Topic: vrep_ros_bridge is not compatible with new coppelia sim
- Replies: 1
- Views: 2131
vrep_ros_bridge is not compatible with new coppelia sim
Hi, as vrep is changed into coppelia, i met problem during installation of vrep_ros_bridge (cat kin make) Cannot find source file: /home/abcd/Desktop/CoppeliaSim/programming/common/v_repLib.cpp the file simply is changed to comLib.cpp. any adhoc effort of returning "vrep" name causes a lot...