Search found 15 matches
- 10 Feb 2022, 10:32
- Forum: General questions
- Topic: Does vrep support arm64 architecture for NVIDIA Xavier NX??
- Replies: 1
- Views: 1022
Does vrep support arm64 architecture for NVIDIA Xavier NX??
Hello, At present, I want to install vrep in NVIDIA Xavier NX, which is arm64 architecture. But after installing, I find that vrep cannot open normally. So, I want to know there are some ways to solve this problem or specified version of vrep can run normally in NVIDIA Xavier NX. Look forward to you...
- 19 Nov 2021, 03:44
- Forum: General questions
- Topic: Why doesn't the robot walk in a straight line
- Replies: 3
- Views: 9024
Re: Why doesn't the robot walk in a straight line
Thanks for your reply! After changing other physics engine, I find that the car has a small bias with Newton. So I think that maybe Newton can solve this problem. So when I ran a legged robot in vrep with bullet, I find that the legged robot also has a big bias. Then I change the Newton physics engi...
- 16 Nov 2021, 09:46
- Forum: General questions
- Topic: Why doesn't the robot walk in a straight line
- Replies: 3
- Views: 9024
Why doesn't the robot walk in a straight line
Hello, I am using vrep to simulate a robot and I find a weird phenomenon, but I do not know how to solve it. This is my scene.[https://github.com/xxx-007/image/blob/main/car.ttt] The car model is from vrep and I only change the floor's size, and the car's moving speed. But I found that the car canno...
- 26 Aug 2021, 03:14
- Forum: General questions
- Topic: How to simulate a tether in an underwater tank
- Replies: 4
- Views: 5670
Re: How to simulate a tether in an underwater tank
Hello, simulating a fluid is not that simple, and you will have to fake things by adding gravitation-compensation forces, and drag forces. Have a look how things were done in the HCM-R5 robot ( models/robots/mobile/HCM-R5.ttm ). There is a demo scene on buoyancy here . Additionally, have a look her...
- 24 Aug 2021, 04:39
- Forum: General questions
- Topic: the difference between cyclic and not cyclic of joint
- Replies: 1
- Views: 3464
the difference between cyclic and not cyclic of joint
Hello, I am using vrep to simulate the moving of a legged robot. But I don't know how to set the configuration of the joints of my robot. I set the target velocity of the joints to control the motion of my robot. But I find that if I set the joints in position cyclic and set the joints in position n...
- 20 Aug 2021, 10:02
- Forum: General questions
- Topic: How to set the local respondable mask for the closed-loop legged robot
- Replies: 2
- Views: 3848
Re: How to set the local respondable mask for the closed-loop legged robot
Thanks for your advice! I will try it!
- 20 Aug 2021, 03:41
- Forum: General questions
- Topic: How to set the local respondable mask for the closed-loop legged robot
- Replies: 2
- Views: 3848
How to set the local respondable mask for the closed-loop legged robot
Hello, I am making a legged robot model in vrep, but now I meet a difficult question in setting the local respondable mask and I don't know what I should do. My robot is a closed-loop-legged robot. If I only adjust the global respondable mask without the local respondable mask, then my robot will sh...
- 16 Jul 2021, 04:53
- Forum: Bug reports
- Topic: CoppeliaSim crashed when I open it
- Replies: 6
- Views: 27040
Re: CoppeliaSim crashed when I open it
I also meet this question. Due to some reasons, I must use the version of 4.1.
But I find that new version of 4.2 can use and old version of 4.1 cannot use, I also hope that there are some ways to solve this problem .
But I find that new version of 4.2 can use and old version of 4.1 cannot use, I also hope that there are some ways to solve this problem .
- 05 Jul 2021, 10:05
- Forum: Videos, scenes and models around CoppeliaSim
- Topic: A Tracked Vehicle on Uneven Terrain
- Replies: 2
- Views: 38208
Re: A Tracked Vehicle on Uneven Terrain
Hello, I also want to make this kind of uneven terrain for my legged robot, but I don't know how to make it. Can you tell me how to make it.
Thank you very much!
Thank you very much!
- 18 Dec 2020, 10:00
- Forum: General questions
- Topic: improve joint velocity in control loop enabled
- Replies: 3
- Views: 1231
Re: improve joint velocity in control loop enabled
Hi,
I use pyrep for reinforcement learning with python , joint callback function use lua code ,can the two languages be combined? If can , can you recommend any examples ?
I use pyrep for reinforcement learning with python , joint callback function use lua code ,can the two languages be combined? If can , can you recommend any examples ?