Hey, I've played a bit with the URDF import plugin.
Basically, I added custom Lua functions simExtImportUrdf and simExtImportUrdfFile which expose the URDF import function to the Lua API.
I also changed the "package://" URI resolution to use "rospack", which yields much more flexibility for what you can do in the URDF files (e.g. using meshes from several workspaces).
Check out the changes here (they're written against 3.2.0 and some of my previous modifications you've already merged):
https://github.com/peci1/v_repExtUrdf/c ... 1ed...37f3
Lua functions for URDF import,utilize rospack in URDF import
Re: Lua functions for URDF import,utilize rospack in URDF im
Again, thanks a lot for the improvements!
We'll integrate this for next release.
Cheers
We'll integrate this for next release.
Cheers