https://www.youtube.com/watch?v=Dsh8oyN4sD0&t%EF%BB%BF=
The main work is performed by VTK (visualization toolkit) but VREP is used as the simulation environment and modeling environment. Using V-REP as simulation and modeling environment made this work possible.
Arxiv paper:
https://arxiv.org/abs/1809.07593
Interactive camera network design in VR using V-REP
Interactive camera network design in VR using V-REP
Last edited by Boris on 09 Oct 2019, 12:13, edited 1 time in total.
Re: Interactive camera network design in VR using V-REP
The implementation of this work is now also available in the V-REP VR Interface.
I have moved the VR interface to github: https://github.com/BorisBogaerts/V-REP-VR-Interface
New features:
- Binaries are replaced by a microsoft installer file (.msi) to make installation hopefully even easier.
- The interface is more robust
- Textures are visible in VR
- More example scenes are available.
- The interface contains the implementation of my camera network design paper (also featured in example scenes)
https://www.youtube.com/watch?v=Dsh8oyN4sD0&t
I have moved the VR interface to github: https://github.com/BorisBogaerts/V-REP-VR-Interface
New features:
- Binaries are replaced by a microsoft installer file (.msi) to make installation hopefully even easier.
- The interface is more robust
- Textures are visible in VR
- More example scenes are available.
- The interface contains the implementation of my camera network design paper (also featured in example scenes)
https://www.youtube.com/watch?v=Dsh8oyN4sD0&t
Re: Interactive camera network design in VR using V-REP
That's really cool!
Cheers
Cheers