Stop Joint from Moving in Velocity Mode
Posted: 06 Nov 2023, 15:56
Hi,
I'm trying to simulate a gripper in Coppelia. In this application, the joint needs to start moving with a certain velocity until the stop command is sent. I set the joint velocity using the sim.setJointTargetVelocity function. However, when I attempted to stop the joint from moving by setting the velocity to zero using the same function, it didn't work. The joint kept moving.
Is there any method to effectively stop the joint from moving?
I'm trying to simulate a gripper in Coppelia. In this application, the joint needs to start moving with a certain velocity until the stop command is sent. I set the joint velocity using the sim.setJointTargetVelocity function. However, when I attempted to stop the joint from moving by setting the velocity to zero using the same function, it didn't work. The joint kept moving.
Is there any method to effectively stop the joint from moving?