Prismatic joint with velocity 0 doesn't hold position.
Posted: 25 Mar 2024, 17:03
Hello, I need a little help from more experienced users.
My problem is, when i set by Lua code PRISMATIC joint target velocity to zero it still moves by preassure of weight (joint doesn't hold position). when i randomly change tree of connections problem is fixed and system works fine until i save the scene, close and open the scene again. Does anyone have a similar experience?
My problem is, when i set by Lua code PRISMATIC joint target velocity to zero it still moves by preassure of weight (joint doesn't hold position). when i randomly change tree of connections problem is fixed and system works fine until i save the scene, close and open the scene again. Does anyone have a similar experience?
- I have newest version of Coppelia Sim EDU 4.6.0.
- Joint is in velocity mode (target velocity set to 0 and Max. force is set to 90kN)
- I'm using bullet 2.78