Soft Body Deformations
Posted: 08 May 2015, 09:59
Dear,
What is the best method to include in V-REP a nonlinear deformation or skinning model with bone structures?
I was looking on cal3D and Assimp but it seems that they has been long time since they are updated and burdensome.
This feature would be mainly applied in kinematic simulations.
What is the best method to include in V-REP a nonlinear deformation or skinning model with bone structures?
I was looking on cal3D and Assimp but it seems that they has been long time since they are updated and burdensome.
This feature would be mainly applied in kinematic simulations.