Robot body object property

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Thomas
Posts: 3
Joined: 24 Mar 2016, 05:27

Robot body object property

Post by Thomas »

Also, with same dynamic property setting, pure shape and non-pure shape work differently.
What is this?

coppelia
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Posts: 10504
Joined: 14 Dec 2012, 00:25

Re: Robot body object property

Post by coppelia »

Yes, they are handled differently by the various physics engines. For instance:
  • A pure sphere can be seen as a point with radius. Computing contact points and forces between a pure sphere and an other object is much simpler/faster.
  • A non-pure sphere can be seen as a collection of triangles, or a mesh. Computing contact points and forces is more complex and slower. But since the sphere is convex, some specialized routines can be used
  • a non-pure sphere with a hole in it can be seen as a collection of random triangles. Computing contact points and forces is much more complex, less precise and slower.
Cheers

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