OpenGL Shadows (Not using pov-ray)
Posted: 31 May 2017, 16:26
Hi,
Im looking to get simple shadows rendered using OpenGL. I am aware of the pov-ray plugin, but I do not need such high quality images (and it is slower). Im also aware that you can hook in your own renderer.
Is there an easy way to extend the existing OpenGL rendering code used in VREP so that I can add some shadow rendering extensions? Or does this feature already exists, and I have just missed it
Thank you! :)
Im looking to get simple shadows rendered using OpenGL. I am aware of the pov-ray plugin, but I do not need such high quality images (and it is slower). Im also aware that you can hook in your own renderer.
Is there an easy way to extend the existing OpenGL rendering code used in VREP so that I can add some shadow rendering extensions? Or does this feature already exists, and I have just missed it
Thank you! :)