Default OpenGL renderer is inconsistent with colours and textures
Posted: 08 Jul 2019, 16:44
Hi Coppelia,
I am using V-Rep 3.6.2 rev 0 together with PyRep, but apparently this is not the source of error. With the default OpenGL renderer, when loading the same scene with a texture a second or more times, the textures disappears.
See also https://github.com/stepjam/PyRep/issues/10 .
Additionally I noticed today that even without textures, the colours do change: Whereas at the first start of an episode, the images look more brownish, at the second (and subsequent) starts it is more grey.
https://imgur.com/GwW8Ohy vs. https://imgur.com/HbAF0Jd.
This must be a bug in the renderer because neither of this happens if I switch to e.g. OpenGL3.
Best regards,
Mark
I am using V-Rep 3.6.2 rev 0 together with PyRep, but apparently this is not the source of error. With the default OpenGL renderer, when loading the same scene with a texture a second or more times, the textures disappears.
See also https://github.com/stepjam/PyRep/issues/10 .
Additionally I noticed today that even without textures, the colours do change: Whereas at the first start of an episode, the images look more brownish, at the second (and subsequent) starts it is more grey.
https://imgur.com/GwW8Ohy vs. https://imgur.com/HbAF0Jd.
This must be a bug in the renderer because neither of this happens if I switch to e.g. OpenGL3.
Best regards,
Mark