Hello Marc.
Shape edit mode could include mirror function (automatic selection of all vectors and scaling their values according to the selected axis by -1)
if the function I would also welcome the work of objects and primitives ( maybe hierarchy, but this sometime can make mess )
When importing *.STL objects in the new version 3.0.3, They does not remember settings parameter in menu Scaling coefficient.
Ceers,
Peter
Mirror position
Re: Mirror position
Hello Peter,
You can mirror vertices of a shape in the coordinate and transformation dialog, when in vertex edit mode: select all the vertices you want to mirror, then in the dialog, in section Object/item translation & position scaling operations indicate for instance -1 for Along X on the right, then click Scale position.
And you are right, the import settings are lost each time...
Cheers
You can mirror vertices of a shape in the coordinate and transformation dialog, when in vertex edit mode: select all the vertices you want to mirror, then in the dialog, in section Object/item translation & position scaling operations indicate for instance -1 for Along X on the right, then click Scale position.
And you are right, the import settings are lost each time...
Cheers