Hi team!
I've created a scene file, roughly all of the objects have customized texture in it. When I saved the scene file and tried to reload it, coppeliasim crash and it may experienced memory leak as i observe in shell terminal.
Can someone help me with this?
Plus: the scene i created https://drive.google.com/file/d/1Z7jG8F ... sp=sharing
thanks!
Coppeliasim crash when loading a textured scene .ttt file
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- Posts: 3
- Joined: 28 Oct 2024, 09:55
Re: Coppeliasim crash when loading a textured scene .ttt file
Hello,
that file is huge, that is probably the reason for the crash. A scene that has more than 10-20MB is already large. It is important when creating a model/scene to use meshes that are relatively light, i.e. decimate heavy meshes just after import. You can do this by selecting your shape, then [Menu bar > Modules > Geometry / Mesh > Mesh decimation...]
Cheers
that file is huge, that is probably the reason for the crash. A scene that has more than 10-20MB is already large. It is important when creating a model/scene to use meshes that are relatively light, i.e. decimate heavy meshes just after import. You can do this by selecting your shape, then [Menu bar > Modules > Geometry / Mesh > Mesh decimation...]
Cheers